1974 Úrvalsdeild Season

56 games · 2 promotion-playoff teams

Final

Champion

IA Akranes

23 points · 5th Title

Last Title: 1970.0

Relegated

IBA Akureyri

9 pts

Biggest Overachiever

IA Akranes

6.36 points above expected

23 points · 16.64 expected points

Biggest Disappointment

Vikingur Reykjavik

3.18 points below expected

9 points · 12.18 expected points

League Table

The final standings for the season. vsSim shows actual points minus the simulation's mean — positive means the team overachieved against the model, negative means they underperformed.

# Team GP W D L Pts GF GA GD SimPts vsSim
1 IA Akranes Champion 14 9 5 0 23 24 10 +14 16.64 +6.36
2 Keflavik IF 14 7 5 2 19 24 12 +12 19.05 -0.05
3 Valur Reykjavik 14 4 6 4 14 18 18 0 15.99 -1.99
4 IBV Vestmannaeyjar 14 3 7 4 13 20 20 0 15.47 -2.47
5 KR Reykjavik 14 4 5 5 13 16 19 -3 11.45 +1.55
6 Fram Reykjavik 14 3 6 5 12 19 20 -1 12.16 -0.16
7 Vikingur Reykjavik 14 2 5 7 9 14 19 -5 12.18 -3.18
8 IBA Akureyri Relegated 14 3 3 8 9 16 33 -17 9.06 -0.06

Tiebreakers

  • Vikingur Reykjavik defeated IBA Akureyri 3-1 in a playoff to retain their spot in the Urvalsdeild.

Form

Each team's 5-game rolling points-per-game across the season. Hot streaks push above the dashed 1.5 PPG reference line; cold spells drop below. Each team gets a distinct color; the legend below the plot lets you read off which line is which. (First 4 games of each team have no rolling window, so the lines start at game 5.)

League Race

Cumulative points across the season for each team. Highlighted teams are drawn in color (top finishers for the Title Race, bottom finishers for the Relegation Race); the rest of the league appears in light gray as context. Switch views with the buttons below.

Promotion Playoff

The path the promotion-playoff teams took to determine the final promotion spot. The full Promotion / Relegation tab has matchup heatmaps and round-by-round simulation outcomes.

Finals

Vikingur Reykjavik 3
IBA Akureyri 1

Season Summary

Every team's regular-season finish compared against 100,000 simulations. Click any column header to sort. Luck is the team's actual points minus the sim's mean — positive means the team beat the model. Percentile is where the actual result fell in the team's sim distribution (e.g. 90% = the team did this well or better in only 10% of sims).

Team Elo Points Avg Luck Percentile Min 5th Q1 Median Q3 95th Max
Keflavik IF 1156 19 19.05 -0.05 56.1% 9 15 17 19 21 23 27
IA Akranes 1140 23 16.64 +6.36 99.7% 8 12 15 17 18 21 25
Valur Reykjavik 1005 14 15.99 -1.99 29.6% 5 11 14 16 18 20 26
IBV Vestmannaeyjar 951 13 15.47 -2.47 24.3% 6 11 14 15 17 20 26
Fram Reykjavik 941 12 12.16 -0.16 55.1% 3 8 10 12 14 17 22
KR Reykjavik 912 13 11.45 +1.55 77.2% 2 7 10 11 13 16 23
Vikingur Reykjavik 864 9 12.18 -3.18 16.6% 3 8 10 12 14 17 22
IBA Akureyri 709 9 9.06 -0.06 57.9% 1 5 7 9 11 14 20

Head-to-Head

Each cell shows a team's record in that matchup (row vs column, formatted W-D-L) with the model's expected points on the line below. Navy-tinted cells mean the team beat the model's expectations by more than one point in that matchup; gold-tinted cells mean they fell short by the same margin.

Beat expectations Fell short Within expectations
Team FR IA IA IV KR KI VR VR
Fram Reykjavik
0-1-1
1.50
1-0-1
3.69
0-2-0
1.98
0-2-0
2.55
0-0-2
1.39
1-1-0
1.93
1-0-1
2.55
IA Akranes
1-1-0
3.74
1-1-0
3.65
2-0-0
2.68
1-1-0
3.87
1-1-0
2.09
1-1-0
2.50
2-0-0
3.84
IBA Akureyri
1-0-1
1.56
0-1-1
1.62
0-0-2
1.47
2-0-0
2.06
0-0-2
1.06
0-1-1
1.29
0-1-1
1.92
IBV Vestmannaeyjar
0-2-0
3.25
0-0-2
2.54
2-0-0
3.79
0-1-1
3.42
0-1-1
1.78
1-1-0
2.47
0-2-0
3.26
KR Reykjavik
0-2-0
2.67
0-1-1
1.39
0-0-2
3.17
1-1-0
1.81
1-0-1
1.21
0-1-1
1.96
2-0-0
2.31
Keflavik IF
2-0-0
3.87
0-1-1
3.13
2-0-0
4.26
1-1-0
3.46
1-0-1
4.07
1-1-0
3.31
0-2-0
3.85
Valur Reykjavik
0-1-1
3.30
0-1-1
2.72
1-1-0
3.99
0-1-1
2.74
1-1-0
3.27
0-1-1
1.92
2-0-0
3.36
Vikingur Reykjavik
1-0-1
2.67
0-0-2
1.42
1-1-0
3.31
0-2-0
1.97
0-0-2
2.91
0-2-0
1.42
0-0-2
1.87

Points vs. Goals Scored, Allowed, and Differential

Points plotted against goals scored, allowed, and differential. Use the buttons to switch views; hover a team for exact values. The table gives each fit's R² and slope (the change in points per 10 goals).

Fit Metrics

Slope
Scored 0.82 +11.8
Allowed 0.67 -5.7
Differential 0.84 +4.5

Scoreline Distribution

Percentage of games ending with each combination of team-goals (rows) and opponent-goals (columns). The diagonal shows draws; cells below the diagonal are wins from the row team's perspective, cells above are losses. Marginal totals on the right and bottom show how often each goal count occurred regardless of opponent. Use the picker to switch between the league-wide view and any individual team.

↓ Scored | Allowed →012345+Total
08.93%7.14%3.57%1.79%0.89%22.32%
17.14%17.86%8.93%4.46%0.89%0.89%40.18%
23.57%8.93%8.93%1.79%23.21%
31.79%4.46%1.79%1.79%0.89%10.71%
40.89%0.89%1.79%
5+0.89%0.89%1.79%
Total22.32%40.18%23.21%10.71%1.79%1.79%100%

Summary Statistics

Scored Allowed Difference
Mean 1.35 1.35 +0.00
SD 1.10 1.10 1.46
CV 0.82 0.82
Max 5 5 +4
Min 0 0 -4

Games Played: 56

↓ Scored | Allowed →012345+Total
07.14%7.14%14.29%
17.14%21.43%14.29%7.14%50.00%
27.14%14.29%7.14%28.57%
3
47.14%7.14%
5+
Total14.29%42.86%28.57%14.29%100%

Summary Statistics

Scored Allowed Difference
Mean 1.36 1.43 -0.07
SD 1.01 0.94 1.21
CV 0.74 0.66
Max 4 3 +3
Min 0 0 -2

Games Played: 14

↓ Scored | Allowed →012345+Total
07.14%7.14%
114.29%28.57%42.86%
228.57%28.57%
314.29%14.29%
47.14%7.14%
5+
Total28.57%71.43%100%

Summary Statistics

Scored Allowed Difference
Mean 1.71 0.71 +1.00
SD 1.07 0.47 1.11
CV 0.62 0.66
Max 4 1 +4
Min 0 0 +0

Games Played: 14

↓ Scored | Allowed →012345+Total
07.14%14.29%14.29%7.14%42.86%
17.14%14.29%7.14%28.57%
2
314.29%7.14%7.14%28.57%
4
5+
Total7.14%21.43%28.57%21.43%14.29%7.14%100%

Summary Statistics

Scored Allowed Difference
Mean 1.14 2.36 -1.21
SD 1.29 1.39 1.72
CV 1.13 0.59
Max 3 5 +1
Min 0 0 -4

Games Played: 14

↓ Scored | Allowed →012345+Total
07.14%7.14%14.29%
17.14%28.57%14.29%7.14%57.14%
214.29%14.29%
37.14%7.14%
4
5+7.14%7.14%
Total21.43%28.57%35.71%14.29%100%

Summary Statistics

Scored Allowed Difference
Mean 1.43 1.43 +0.00
SD 1.28 1.02 1.36
CV 0.90 0.71
Max 5 3 +3
Min 0 0 -2

Games Played: 14

↓ Scored | Allowed →012345+Total
014.29%7.14%7.14%28.57%
17.14%14.29%7.14%7.14%35.71%
27.14%7.14%7.14%7.14%28.57%
37.14%7.14%
4
5+
Total28.57%35.71%21.43%7.14%7.14%100%

Summary Statistics

Scored Allowed Difference
Mean 1.14 1.36 -0.21
SD 0.95 1.39 1.58
CV 0.83 1.03
Max 3 5 +2
Min 0 0 -4

Games Played: 14

↓ Scored | Allowed →012345+Total
014.29%7.14%21.43%
17.14%14.29%7.14%28.57%
27.14%7.14%7.14%21.43%
37.14%14.29%21.43%
4
5+7.14%7.14%
Total35.71%50.00%7.14%7.14%100%

Summary Statistics

Scored Allowed Difference
Mean 1.71 0.86 +0.86
SD 1.44 0.86 1.61
CV 0.84 1.01
Max 5 3 +4
Min 0 0 -2

Games Played: 14

↓ Scored | Allowed →012345+Total
014.29%14.29%28.57%
17.14%7.14%7.14%21.43%
27.14%14.29%21.43%42.86%
37.14%7.14%
4
5+
Total28.57%28.57%28.57%14.29%100%

Summary Statistics

Scored Allowed Difference
Mean 1.29 1.29 +0.00
SD 0.99 1.07 1.04
CV 0.77 0.83
Max 3 3 +2
Min 0 0 -2

Games Played: 14

↓ Scored | Allowed →012345+Total
07.14%14.29%21.43%
121.43%28.57%7.14%57.14%
27.14%7.14%7.14%21.43%
3
4
5+
Total14.29%42.86%35.71%7.14%100%

Summary Statistics

Scored Allowed Difference
Mean 1.00 1.36 -0.36
SD 0.68 0.84 1.01
CV 0.68 0.62
Max 2 3 +2
Min 0 0 -2

Games Played: 14

Home-Field Advantage Edge

The simulation applies the same home-field boost to every game across the league, so the per-game home win probabilities bake in the model's idea of HFA. For each team, we sum expected points at home and compare to actual home points, and the same on the road. The bar shows (home points above expected) minus (away points above expected). A tall positive bar means the team's home/road split exceeded what the model predicted — a real fortress effect. A tall negative bar means the reverse: they played worse at home or better on the road than expected.

Top Overachievers & Disappointments

Teams that most beat — or most fell short of — their simulated point projections. A positive vsSim means the team accumulated more points than the model expected on average; a negative one means fewer.

Biggest Overachievers

# Team Actual Sim vsSim
1 IA Akranes 23 16.64 +6.36
2 KR Reykjavik 13 11.45 +1.55
3 Keflavik IF 19 19.05 -0.05
4 IBA Akureyri 9 9.06 -0.06
5 Fram Reykjavik 12 12.16 -0.16

Biggest Disappointments

# Team Actual Sim vsSim
1 Vikingur Reykjavik 9 12.18 -3.18
2 IBV Vestmannaeyjar 13 15.47 -2.47
3 Valur Reykjavik 14 15.99 -1.99
4 Fram Reykjavik 12 12.16 -0.16
5 IBA Akureyri 9 9.06 -0.06

Top Streaks

Ranked by model unlikelihood — the product of pregame W/D/L probabilities over the games in each team's streak. A short streak by a poor team can outrank a longer one by a strong team since the poor team's per-game probabilities were lower going in. Unbeaten counts W or D consecutively; Winless counts L or D consecutively.

Most Unlikely Winning Streaks

# Team Games Dates Probability
1 KR Reykjavik 2 May 25 – May 31 1 in 58
2 IBA Akureyri 2 Jun 28 – Jul 6 1 in 58
3 IA Akranes 3 May 25 – Jun 8 1 in 55
4 Fram Reykjavik 2 Jul 15 – Jul 18 1 in 23
5 Keflavik IF 4 Jun 29 – Jul 20 1 in 16

Most Unlikely Losing Streaks

# Team Games Dates Probability
1 Fram Reykjavik 2 Jun 28 – Jul 10 1 in 15
2 Keflavik IF 1 May 25 – May 25 1 in 15
3 KR Reykjavik 2 Jul 6 – Jul 14 1 in 13
4 IBA Akureyri 3 May 25 – Jun 8 1 in 10
5 Vikingur Reykjavik 2 Jun 20 – Jun 27 1 in 6

Most Unlikely Unbeaten Streaks

# Team Games Dates Probability
1 IA Akranes 14 May 18 – Aug 31 1 in 36
2 KR Reykjavik 6 May 25 – Jun 28 1 in 34
3 IBA Akureyri 3 Jun 28 – Jul 13 1 in 10
4 Fram Reykjavik 3 Jun 8 – Jun 24 1 in 5
5 Keflavik IF 10 Jun 15 – Aug 31 1 in 5

Most Unlikely Winless Streaks

# Team Games Dates Probability
1 Valur Reykjavik 6 May 18 – Jun 22 1 in 23
2 Vikingur Reykjavik 10 Jun 15 – Sep 1 1 in 13
3 Fram Reykjavik 8 May 18 – Jul 10 1 in 10
4 IBV Vestmannaeyjar 5 Jun 29 – Aug 10 1 in 9
5 Keflavik IF 3 Jun 8 – Jun 22 1 in 5

Finish Position Heatmap

Each cell is the probability — across 100,000 simulations — that the team (row) finished at that position (column). Rows are sorted by actual finish (champion at top, bottom of the table at the bottom).

Team12345678
IA Akranes20.53%29.82%22.16%14.66%7.64%3.36%1.49%0.34%
Keflavik IF57.37%23.20%11.35%5.21%2.02%0.66%0.15%0.04%
Valur Reykjavik10.95%20.89%24.68%20.58%12.56%6.51%2.96%0.87%
IBV Vestmannaeyjar8.90%17.83%22.54%21.92%14.42%8.92%4.20%1.27%
KR Reykjavik0.56%1.93%4.49%9.91%17.11%22.91%27.00%16.09%
Fram Reykjavik0.76%3.05%7.35%13.67%21.75%22.76%19.89%10.77%
Vikingur Reykjavik0.89%2.96%6.71%11.98%19.23%24.46%22.17%11.60%
IBA Akureyri0.04%0.32%0.72%2.07%5.27%10.42%22.14%59.02%

Points Required Per Position

The empirical CDF of simulated point totals per finishing position. Each curve shows, for one position (1st, 2nd, ..., last), the spread of point totals teams accumulated across simulations. Reading the curve at the 50% mark gives the median points typically needed to finish at that position. Steep curves mean the position is tightly clustered around a particular point range; shallow curves mean the position came with a wide variety of point totals.

Points Totals in Context

How did each team's actual results compare to their simulated points, Elo rating, average opponent Elo, and percentile within simulated outcomes? Use the buttons to switch between views. In each chart, dashed crosshairs at the league means split the plot into four quadrants: pastel green (team did well, model agreed), pastel red (team did poorly, model agreed), and pastel yellow (model and reality disagreed).

Season Trends

How each metric evolved across the season - Elo rating, actual and projected points, title/promotion probability, and relegation probability - day by day.

Edges & Scoring

How these are measured

The navy dot is the actual value, the gold line and key are the model's reference where one applies, and the slate ticks are the cutoffs between read labels listed under each metric.

Home Edge
Share of matches won by the home team minus the share won by the away team.
No Edge: under 5% * Slight Edge: 5% to 15% * Clear Edge: 15% to 25% * Strong Edge: 25% and up.
Elo Value
Number of Elo rating points one goal is worth. A team this many Elo points better than another is expected to win by one goal on a neutral field.
Scoring Tilt
Average home goals minus average away goals per match. The gold line is the home goals edge implied by the scoring value of an Elo point and the home-field Elo bonus.
Road-Tilted: under -0.2 * Neutral: -0.2 to 0.5 * Home-Tilted: 0.5 to 1.2 * Strong Home: 1.2 and up.
Home Edge
HomeDrawAway
-1.79%
No Edge
30.36%37.50%32.14%
Elo Value
Home Edge: -6.20 Elo pts.
253 Elo
0.004 goals per Elo point
0800
Scoring Tilt
Expected
+0.09 goals
Neutral
-2-0.02+2

Title Race

How these are measured

The navy dot is the actual value, the gold line and key are the model's reference where one applies, and the slate ticks are the cutoffs between read labels listed under each metric.

Title-Race Openness
Effective number of teams with a live shot at finishing 1st, from the simulation. 1 means the favorite is a near-lock; larger means a wide-open race. Equal to 1 divided by the sum of squared title odds.
One-Team Race: under 2 * Top-Heavy: 2 to 4 * Open: 4 to 6 * Wide Open: 6 and up.
Champion Preseason Odds
Preseason probability that the eventual champion would finish 1st, from the simulation. The dot marks their rank across all teams, from longshot to favorite.
Preseason Favorite: 1st * Among the Favorites: 2nd * Middle of the Pack: 3rd to 4th * Longshot: 5th or lower.
Title Margin
Points-per-game gap between the champion and the runner-up. Shown per game so it reads the same across long and short seasons. The gold line is the winning margin the model expected, so a dot to the right means a more one-sided race than projected. A title won on goal difference shows 0.00.
Photo Finish: under 0.15 * Tight Race: 0.15 to 0.4 * Comfortable: 0.4 to 0.75 * Runaway: 0.75 and up.
Title-Race Openness
2.6
Top-Heavy
12468
Champion Preseason Odds
21%
IA Akranes, 2nd of 8
LongshotFavorite
Title Margin
Expected
0.29/gm
Tight Race
00.170.5/gm

Simulation-Based Surprises

How these are measured

The navy dot is the actual value, the gold line and key are the model's reference where one applies, and the slate ticks are the cutoffs between read labels listed under each metric.

Luck Spread
Standard deviation of the gap between each team's actual points and their simulated average points. The gold line is the spread the model expected from chance alone.
As Expected: under 2.16 * Some Luck: 2.16 to 3.25 * Lucky: 3.25 to 4.33 * Wild Swing: 4.33 and up.
Average Finish Error
Average gap between where each team was projected to finish and where they actually finished in the table.
Pinpoint: under 0.94 * Close: 0.94 to 1.41 * Off: 1.41 to 1.89 * Way Off: 1.89 and up.
Biggest Overachiever
The team that finished highest inside its own range of simulated outcomes. The gold line is where the top team in a league of 8 typically lands.
Biggest Underachiever
The team that finished lowest inside its own range of simulated outcomes. The gold line is where the bottom team in a league of 8 typically lands.
Season Outliers
Number of teams that finished above the 95th or below the 5th percentile of their own simulated range. Even a well-calibrated model expects about 10% of teams in the extremes.
Minimal Outliers: under 8 * As Expected: 8 to 12.8 * Several Outliers: 12.8 to 17.6 * Many Outliers: 17.6 and up.
Unexpected Relegations
Number of teams that were actually relegated but were not in the model's projected bottom field of the same size. The gold line is how many the model expected to miss on average.
As Expected: under 0.5 * A Surprise: 0.5 to 0.8 * Several Surprises: 0.8 to 1.1 * Many Surprises: 1.1 and up.
Luck Spread
Expected
2.81 points
Some Luck
02.717
Average Finish Error
Expected
0.75
Pinpoint
01.182.5
Biggest Overachiever
Expected 93.75%
99.68%
IA Akranes
50100
Biggest Underachiever
Expected
16.59%
Vikingur Reykjavik
06.25%50
Season Outliers
Expected
1 of 8
Minimal Outliers
00.88
Unexpected Relegations
Expected
0 of 1
As Expected
00.41

Parity

How these are measured

The navy dot is the actual value, the gold line and key are the model's reference where one applies, and the slate ticks are the cutoffs between read labels listed under each metric.

Gini Index
How evenly points were spread across the league. Lower means a tight, balanced table; higher means a few teams ran off with most of the points.
Balanced: under 0.12 * Even: 0.12 to 0.18 * Top-Heavy: 0.18 to 0.26 * Lopsided: 0.26 and up.
Noll-Scully
How much more spread out the table was than a league where every match is a coin flip. The gold line at 1 is that coin-flip baseline. Above it, real talent gaps stretched the table; below it, the league was tighter than luck alone would produce.
Coin-Flip Parity: under 1 * Moderate Separation: 1 to 1.6 * Strong Separation: 1.6 to 2.2 * Wide Separation: 2.2 and up.
Interquartile Edge
Chance the team at the 75th percentile of Elo would beat the team at the 25th percentile on a neutral field. Higher means a bigger gap between the upper and lower half of the table.
Even: under 60% * Slight Edge: 60% to 70% * Clear Edge: 70% to 80% * Wide Edge: 80% and up.
Best vs. Worst
Chance the top-rated team would beat the bottom-rated team on a neutral field. The gold line is how large that gap tends to be in a league of this size; a dot to the right flags an unusually dominant or unusually weak team.
Even: under 70% * Clear Edge: 70% to 82% * Strong Edge: 82% to 92% * Dominant: 92% and up.
Close Games
Share of matches decided by 1 goal or fewer, draws included. The gold line is how many close games the matchups and the scoring value of an Elo point predict.
Few: under 30% * Some Drama: 30% to 40% * Frequent: 40% to 50% * Very Frequent: 50% and up.
Blowouts
Share of matches decided by 3 goals or more. The gold line is how many routs the matchups and the scoring model predict.
Rare: under 8% * Occasional: 8% to 14% * Frequent: 14% to 22% * Very Frequent: 22% and up.
Gini Index
0.17
Even
00.120.180.260.5
Noll-Scully
Coin-flip
1.29
Moderate Separation
01.003
Interquartile Edge
70%
Slight Edge
50%60%70%80%100%
Best vs. Worst
Baseline
92%
Strong Edge
50%92%100%
Close Games
Expected
73%
Very Frequent
0%69%100%
Blowouts
Expected 9%
9%
Occasional
0%100%

Predictability

How these are measured

The navy dot is the actual value, the gold line and key are the model's reference where one applies, and the slate ticks are the cutoffs between read labels listed under each metric.

Brier Score
How close the pregame probabilities landed to the actual result, averaged over the season. Confident, correct calls are rewarded most; confident misses are punished most. Lower is better; since draws are possible, a score under 0.66 beats guessing the base rate.
Highly Predictable: under 0.56 * Predictable: 0.56 to 0.62 * Hard to Predict: 0.62 to 0.66 * Coin-Flip: 0.66 and up.
Matchup Imbalance
How lopsided the matchups were on paper, averaging the gap between the two win probabilities over their sum. 0 means every match was a toss-up; 1 means every match was a heavy favorite against a big underdog.
Very Even: under 0.1 * Slight Separation: 0.1 to 0.18 * Notable Separation: 0.18 to 0.28 * Lopsided: 0.28 and up.
Strangeness
How wild the final table was versus what the model expected. A value of 1 means teams landed about one standard deviation from their projections on average. Above 1 is a stranger season; below 1 hugged the projections.
Very Predictable: under 0.8 * As Expected: 0.8 to 1.1 * Wilder Than Modeled: 1.1 to 1.4 * Chaotic: 1.4 and up.
Repeatability
How closely the final table order matched the preseason Elo order, by Spearman rank correlation. Higher means last season's ratings strongly predicted this season's finish. Shows N/A for an inaugural season.
Weak Carryover: under 0.3 * Some Carryover: 0.3 to 0.6 * Strong Carryover: 0.6 to 0.85 * Near-Lock: 0.85 and up.
Upset Rate
Share of matches the underdog won. The gold line is how often the model expected underdogs to win; a dot to the right means upsets ran hotter than expected.
Chalky: under 25% * As Expected: 25% to 33% * Upset-Prone: 33% to 42% * Very Upset-Prone: 42% and up.
Clear Favorite Upset Rate
Share of matches the underdog won, counting only games with a clear favorite (at least 60% likely to win once a draw is set aside). The gold line is how often the model expected these favorites to slip.
Solid Favorites: under 15% * As Expected: 15% to 25% * Shaky Favorites: 25% to 35% * Very Shaky: 35% and up.
Brier Score
Expected
0.63
Hard to Predict
00.612
Matchup Imbalance
0.44
Lopsided
00.10.180.280.5
Strangeness
Expected
1.09
As Expected
01.002
Repeatability
0.60
Strong Carryover
00.30.60.851
Upset Rate
Expected
23%
Chalky
0%17%50%
Clear Favorite Upset Rate
Expected
16%
As Expected
0%15%50%

Calibration

How these are measured

The navy dot is the actual value, the gold line and key are the model's reference where one applies, and the slate ticks are the cutoffs between read labels listed under each metric.

Probability calibration
An all-in-one chi-square test of the model's probabilities. Matches are grouped by how confident the model was, and within each group the predicted and actual counts of home wins, draws, and away wins are compared. The p-value is plotted; above 0.05 means well-calibrated.
Miscalibrated: under 0.05 * Borderline: 0.05 to 0.1 * Well Calibrated: 0.1 to 0.5 * Excellent: 0.5 and up.
Calibration slope
Checks whether the spread of the probabilities is right. Each probability is turned into log-odds and a line is fit predicting the actual results. A slope of 1.00 is perfect; below 1 is overconfidence (favorites lost more than their odds implied); above 1 is under-confidence.
Overconfident: under 0.85 * Calibrated: 0.85 to 1.15 * Underconfident: 1.15 to 1.3 * Very Underconfident: 1.3 and up.
Calibration error (ECE)
The average gap between the model's stated chances and how often the predicted result actually happened. Smaller is better. The gold line is the noise ceiling, the error luck alone can produce even with perfect probabilities; below it, the model's error is no larger than chance.
Well Within Noise: under 0.24 * Near Noise Ceiling: 0.24 to 0.36 * Above Noise: 0.36 to 0.48 * Well Above Noise: 0.48 and up.
Probability calibration
0.62
Excellent
0.010.050.10.51
Calibration slope
Ideal
0.81
Overconfident
0.51.001.5
Calibration error (ECE)
Noise ceiling
0.166
Well Within Noise
00.2400.6

Stochastic Promotion/Relegation Outcomes

Across 100,000 regular-season simulations from preseason Elo, the probability of each team's next-season outcome — promotion-positive outcomes on the left, relegation-positive on the right. The round buttons switch to heatmaps of how often each pair of teams met in that round of the playoff across the simulations, since every iteration produces a different field.

Team Same level Direct relegation
Keflavik IF 99.96% 0.04%
IA Akranes 99.66% 0.34%
Valur Reykjavik 99.13% 0.87%
IBV Vestmannaeyjar 98.73% 1.27%
Fram Reykjavik 89.23% 10.77%
Vikingur Reykjavik 88.40% 11.60%
KR Reykjavik 83.91% 16.09%
IBA Akureyri 40.98% 59.02%

Overall Game Log

Summary of every completed game this season. Sort any column by clicking its header.

Date Opponent Score Pre Elo Opp Elo Win % Tie % Loss % Elo Δ Points
1974-05-18 Valur Reykjavik D 0-0 927 1034 17.5% 38.4% 44.0% +3.9 1
1974-05-18 @ IA Akranes D 0-0 1034 927 44.0% 38.4% 17.5% -3.9 1
1974-05-18 Fram Reykjavik W 2-1 1120 938 51.1% 37.3% 11.6% +11.1 2
1974-05-18 @ Keflavik IF L 1-2 938 1120 11.6% 37.3% 51.1% -11.1 0
1974-05-18 IBV Vestmannaeyjar D 1-1 916 1019 17.9% 38.5% 43.6% +3.4 1
1974-05-18 @ Vikingur Reykjavik D 1-1 1019 916 43.6% 38.5% 17.9% -3.4 1
1974-05-19 IBA Akureyri L 0-1 868 857 32.0% 39.1% 28.9% -23.4 0
1974-05-19 @ KR Reykjavik W 1-0 857 868 28.9% 39.1% 32.0% +23.4 2
1974-05-25 IBA Akureyri W 4-0 931 881 37.3% 38.9% 23.8% +69.4 3
1974-05-25 @ IA Akranes L 0-4 881 931 23.8% 38.9% 37.3% -69.4 2
1974-05-25 Valur Reykjavik W 1-0 1016 1030 28.4% 39.1% 32.5% +23.6 3
1974-05-25 @ IBV Vestmannaeyjar L 0-1 1030 1016 32.5% 39.1% 28.4% -23.6 1
1974-05-25 Keflavik IF W 1-0 845 1131 6.7% 34.9% 58.4% +38.0 2
1974-05-25 @ KR Reykjavik L 0-1 1131 845 58.4% 34.9% 6.7% -38.0 2
1974-05-30 Fram Reykjavik D 2-2 1007 926 41.0% 38.7% 20.3% -2.0 2
1974-05-30 @ Valur Reykjavik D 2-2 926 1007 20.3% 38.7% 41.0% +2.0 1
1974-05-31 KR Reykjavik L 1-2 920 883 35.6% 39.0% 25.4% -23.6 1
1974-05-31 @ Vikingur Reykjavik W 2-1 883 920 25.4% 39.0% 35.6% +23.6 4
1974-06-01 IA Akranes L 1-2 1039 1000 35.9% 39.0% 25.1% -23.8 3
1974-06-01 @ IBV Vestmannaeyjar W 2-1 1000 1039 25.1% 39.0% 35.9% +23.8 5
1974-06-01 IBA Akureyri W 3-0 1093 811 58.1% 35.0% 6.9% +20.5 4
1974-06-01 @ Keflavik IF L 0-3 811 1093 6.9% 35.0% 58.1% -20.5 2
1974-06-04 Vikingur Reykjavik L 1-2 928 896 35.0% 39.0% 26.0% -23.3 1
1974-06-04 @ Fram Reykjavik W 2-1 896 928 26.0% 39.0% 35.0% +23.3 3
1974-06-08 IBV Vestmannaeyjar D 1-1 905 1016 17.2% 38.4% 44.4% +3.6 2
1974-06-08 @ Fram Reykjavik D 1-1 1016 905 44.4% 38.4% 17.2% -3.6 4
1974-06-08 Keflavik IF W 3-1 1024 1113 19.3% 38.6% 42.0% +46.3 7
1974-06-08 @ IA Akranes L 1-3 1113 1024 42.0% 38.6% 19.3% -46.3 4
1974-06-08 Vikingur Reykjavik L 0-2 791 919 15.6% 38.2% 46.2% -27.6 2
1974-06-08 @ IBA Akureyri W 2-0 919 791 46.2% 38.2% 15.6% +27.6 5
1974-06-10 Valur Reykjavik D 2-2 906 1005 18.4% 38.5% 43.0% +2.4 5
1974-06-10 @ KR Reykjavik D 2-2 1005 906 43.0% 38.5% 18.4% -2.4 3
1974-06-13 IA Akranes D 1-1 909 1070 13.0% 37.7% 49.3% +5.1 3
1974-06-13 @ Fram Reykjavik D 1-1 1070 909 49.3% 37.7% 13.0% -5.1 8
1974-06-15 KR Reykjavik D 0-0 1012 909 43.6% 38.5% 17.9% -3.8 5
1974-06-15 @ IBV Vestmannaeyjar D 0-0 909 1012 17.9% 38.5% 43.6% +3.8 6
1974-06-15 Vikingur Reykjavik D 0-0 1067 947 45.4% 38.3% 16.4% -4.3 5
1974-06-15 @ Keflavik IF D 0-0 947 1067 16.4% 38.3% 45.4% +4.4 6
1974-06-15 IBA Akureyri D 3-3 1002 763 55.4% 36.1% 8.6% -4.3 4
1974-06-15 @ Valur Reykjavik D 3-3 763 1002 8.6% 36.1% 55.4% +4.3 3
1974-06-20 IBV Vestmannaeyjar W 2-1 1065 1008 38.1% 38.9% 23.0% +17.9 10
1974-06-20 @ IA Akranes L 1-2 1008 1065 23.0% 38.9% 38.1% -17.9 5
1974-06-20 IA Akranes L 0-1 951 1083 15.3% 38.1% 46.5% -14.5 6
1974-06-20 @ Vikingur Reykjavik W 1-0 1083 951 46.5% 38.1% 15.3% +14.5 12
1974-06-22 IBV Vestmannaeyjar L 0-3 768 990 9.3% 36.4% 54.2% -26.9 3
1974-06-22 @ IBA Akureyri W 3-0 990 768 54.2% 36.4% 9.3% +26.9 7
1974-06-22 Valur Reykjavik D 0-0 1063 998 39.1% 38.8% 22.1% -2.4 6
1974-06-22 @ Keflavik IF D 0-0 998 1063 22.1% 38.8% 39.1% +2.4 5
1974-06-24 Fram Reykjavik D 0-0 913 914 30.3% 39.1% 30.6% +0.0 7
1974-06-24 @ KR Reykjavik D 0-0 914 913 30.6% 39.1% 30.3% -0.0 4
1974-06-27 Vikingur Reykjavik W 2-1 1000 937 39.0% 38.9% 22.1% +17.5 7
1974-06-27 @ Valur Reykjavik L 1-2 937 1000 22.1% 38.9% 39.0% -17.5 6
1974-06-28 IBA Akureyri L 2-3 914 741 50.3% 37.5% 12.2% -29.6 4
1974-06-28 @ Fram Reykjavik W 3-2 741 914 12.2% 37.5% 50.3% +29.6 5
1974-06-28 KR Reykjavik D 1-1 1097 913 51.3% 37.2% 11.5% -5.7 13
1974-06-28 @ IA Akranes D 1-1 913 1097 11.5% 37.2% 51.3% +5.7 8
1974-06-29 Keflavik IF L 1-3 1017 1060 24.7% 39.0% 36.4% -32.5 7
1974-06-29 @ IBV Vestmannaeyjar W 3-1 1060 1017 36.4% 39.0% 24.7% +32.5 8
1974-07-06 Vikingur Reykjavik D 1-1 985 919 39.2% 38.8% 21.9% -2.2 8
1974-07-06 @ IBV Vestmannaeyjar D 1-1 919 985 21.9% 38.8% 39.2% +2.2 7
1974-07-06 KR Reykjavik W 3-2 770 918 14.0% 37.9% 48.1% +28.4 7
1974-07-06 @ IBA Akureyri L 2-3 918 770 48.1% 37.9% 14.0% -28.4 8
1974-07-06 IA Akranes L 0-1 1018 1092 21.0% 38.8% 40.2% -17.9 7
1974-07-06 @ Valur Reykjavik W 1-0 1092 1018 40.2% 38.8% 21.0% +17.9 15
1974-07-10 Keflavik IF L 0-1 884 1093 10.1% 36.8% 53.2% -10.5 4
1974-07-10 @ Fram Reykjavik W 1-0 1093 884 53.2% 36.8% 10.1% +10.5 10
1974-07-12 IBV Vestmannaeyjar D 2-2 1000 983 32.9% 39.1% 28.0% -0.4 8
1974-07-12 @ Valur Reykjavik D 2-2 983 1000 28.0% 39.1% 32.9% +0.4 9
1974-07-13 IA Akranes D 1-1 799 1110 5.9% 34.2% 59.9% +8.4 8
1974-07-13 @ IBA Akureyri D 1-1 1110 799 59.9% 34.2% 5.9% -8.4 16
1974-07-14 KR Reykjavik W 5-1 1103 890 53.5% 36.6% 9.8% +30.6 12
1974-07-14 @ Keflavik IF L 1-5 890 1103 9.8% 36.6% 53.5% -30.6 8
1974-07-15 Fram Reykjavik L 0-1 922 874 37.0% 39.0% 24.1% -25.8 7
1974-07-15 @ Vikingur Reykjavik W 1-0 874 922 24.1% 39.0% 37.0% +25.8 6
1974-07-18 Valur Reykjavik W 2-1 899 1000 18.2% 38.5% 43.3% +27.3 8
1974-07-18 @ Fram Reykjavik L 1-2 1000 899 43.3% 38.5% 18.2% -27.3 8
1974-07-19 Vikingur Reykjavik W 3-1 859 896 25.5% 39.0% 35.5% +40.8 10
1974-07-19 @ KR Reykjavik L 1-3 896 859 35.5% 39.0% 25.5% -40.8 7
1974-07-20 Keflavik IF L 0-2 807 1134 5.5% 33.7% 60.8% -11.3 8
1974-07-20 @ IBA Akureyri W 2-0 1134 807 60.8% 33.7% 5.5% +11.3 14
1974-07-25 KR Reykjavik W 2-0 972 900 40.0% 38.8% 21.2% +34.0 10
1974-07-25 @ Valur Reykjavik L 0-2 900 972 21.2% 38.8% 40.0% -34.0 10
1974-07-27 Fram Reykjavik D 2-2 983 927 38.1% 38.9% 23.0% -1.4 10
1974-07-27 @ IBV Vestmannaeyjar D 2-2 927 983 23.0% 38.9% 38.1% +1.4 9
1974-07-27 IA Akranes D 1-1 1145 1101 36.5% 39.0% 24.6% -1.5 15
1974-07-27 @ Keflavik IF D 1-1 1101 1145 24.6% 39.0% 36.5% +1.5 17
1974-07-27 IBA Akureyri D 1-1 855 796 38.5% 38.9% 22.7% -2.0 8
1974-07-27 @ Vikingur Reykjavik D 1-1 796 855 22.7% 38.9% 38.5% +2.0 9
1974-08-08 Keflavik IF D 2-2 853 1144 6.6% 34.7% 58.7% +6.0 9
1974-08-08 @ Vikingur Reykjavik D 2-2 1144 853 58.7% 34.7% 6.6% -6.0 16
1974-08-10 Fram Reykjavik W 3-1 1103 928 50.5% 37.4% 12.1% +19.8 19
1974-08-10 @ IA Akranes L 1-3 928 1103 12.1% 37.4% 50.5% -19.8 9
1974-08-10 Valur Reykjavik L 0-1 798 1006 10.1% 36.8% 53.2% -10.5 9
1974-08-10 @ IBA Akureyri W 1-0 1006 798 53.2% 36.8% 10.1% +10.5 12
1974-08-10 IBV Vestmannaeyjar W 2-0 866 982 16.8% 38.3% 44.9% +56.4 12
1974-08-10 @ KR Reykjavik L 0-2 982 866 44.9% 38.3% 16.8% -56.4 10
1974-08-23 KR Reykjavik D 1-1 908 923 28.4% 39.1% 32.5% +0.5 10
1974-08-23 @ Fram Reykjavik D 1-1 923 908 32.5% 39.1% 28.4% -0.5 13
1974-08-24 Vikingur Reykjavik W 2-1 1123 859 57.0% 35.4% 7.5% +7.7 21
1974-08-24 @ IA Akranes L 1-2 859 1123 7.5% 35.4% 57.0% -7.7 9
1974-08-25 Keflavik IF L 1-3 1017 1138 16.3% 38.3% 45.5% -24.6 12
1974-08-25 @ Valur Reykjavik W 3-1 1138 1017 45.5% 38.3% 16.3% +24.6 18
1974-08-27 IBA Akureyri W 5-3 925 787 47.2% 38.0% 14.8% +19.4 12
1974-08-27 @ IBV Vestmannaeyjar L 3-5 787 925 14.8% 38.0% 47.2% -19.4 9
1974-08-31 Fram Reykjavik L 1-4 768 909 14.6% 38.0% 47.4% -32.2 9
1974-08-31 @ IBA Akureyri W 4-1 909 768 47.4% 38.0% 14.6% +32.2 12
1974-08-31 IBV Vestmannaeyjar D 1-1 1162 945 53.8% 36.6% 9.6% -6.5 19
1974-08-31 @ Keflavik IF D 1-1 945 1162 9.6% 36.6% 53.8% +6.5 13
1974-08-31 IA Akranes L 1-2 922 1130 10.1% 36.8% 53.1% -9.9 13
1974-08-31 @ KR Reykjavik W 2-1 1130 922 53.1% 36.8% 10.1% +9.9 23
1974-09-01 Valur Reykjavik L 1-2 851 992 14.6% 38.0% 47.4% -13.1 9
1974-09-01 @ Vikingur Reykjavik W 2-1 992 851 47.4% 38.0% 14.6% +13.1 14

Playoff Game Log

Every playoff game for the team selected at the top of the tab (empty if they didn't reach the postseason). Sort any column by clicking its header. @ before an opponent name indicates an away game; the record column shows the team's running playoff record.

Date Opponent Score Pre Elo Opp Elo Win % Tie % Loss % Elo Δ Record
1974-10-05 IBA Akureyri W 3-1 838 736 43.5% 38.5% 18.0% +26.4 1-0
1974-10-05 @ Vikingur Reykjavik L 1-3 736 838 18.0% 38.5% 43.5% -26.4 0-1

Biggest Upsets

The 25 games where the underdog won despite the lowest pregame win probability. Underdog Win % is the winner's pregame chance of winning the game (lower = bigger upset). @ before a team name indicates the away side. An asterisk (*) after the date marks a playoff game.

# Date Underdog Win % Winning Team Losing Team
Team Elo Score Team Elo Score
1 1974-05-25 6.72% @ KR Reykjavik 845 1 Keflavik IF 1131 0
2 1974-06-28 12.21% IBA Akureyri 741 3 @ Fram Reykjavik 914 2
3 1974-07-06 14.01% @ IBA Akureyri 770 3 KR Reykjavik 918 2
4 1974-08-10 16.76% @ KR Reykjavik 866 2 IBV Vestmannaeyjar 982 0
5 1974-07-18 18.22% @ Fram Reykjavik 899 2 Valur Reykjavik 1000 1
6 1974-06-08 19.34% @ IA Akranes 1024 3 Keflavik IF 1113 1
7 1974-07-15 24.05% Fram Reykjavik 874 1 @ Vikingur Reykjavik 922 0
8 1974-06-01 25.12% IA Akranes 1000 2 @ IBV Vestmannaeyjar 1039 1
9 1974-05-31 25.44% KR Reykjavik 883 2 @ Vikingur Reykjavik 920 1
10 1974-07-19 25.49% @ KR Reykjavik 859 3 Vikingur Reykjavik 896 1
11 1974-06-04 26.01% Vikingur Reykjavik 896 2 @ Fram Reykjavik 928 1
12 1974-05-25 28.42% @ IBV Vestmannaeyjar 1016 1 Valur Reykjavik 1030 0
13 1974-05-19 28.92% IBA Akureyri 857 1 @ KR Reykjavik 868 0

Biggest Elo Changes

The 25 games that resulted in the largest shift in Elo rating.

# Date Elo Δ Winning Team Losing Team Tie %
Team Score Elo Win % Team Score Elo Win %
1 1974-05-25 69.42 @ IA Akranes 4 931 37.29% IBA Akureyri 0 881 23.78% 38.93%
2 1974-08-10 56.40 @ KR Reykjavik 2 866 16.76% IBV Vestmannaeyjar 0 982 44.90% 38.34%
3 1974-06-08 46.27 @ IA Akranes 3 1024 19.34% Keflavik IF 1 1113 42.03% 38.63%
4 1974-07-19 40.84 @ KR Reykjavik 3 859 25.49% Vikingur Reykjavik 1 896 35.51% 39.00%
5 1974-05-25 37.96 @ KR Reykjavik 1 845 6.72% Keflavik IF 0 1131 58.41% 34.86%
6 1974-07-25 33.96 @ Valur Reykjavik 2 972 40.02% KR Reykjavik 0 900 21.19% 38.79%
7 1974-06-29 32.45 Keflavik IF 3 1060 36.35% @ IBV Vestmannaeyjar 1 1017 24.68% 38.97%
8 1974-08-31 32.16 Fram Reykjavik 4 909 47.45% @ IBA Akureyri 1 768 14.57% 37.99%
9 1974-07-14 30.61 @ Keflavik IF 5 1103 53.53% KR Reykjavik 1 890 9.82% 36.65%
10 1974-06-28 29.59 IBA Akureyri 3 741 12.21% @ Fram Reykjavik 2 914 50.33% 37.45%
11 1974-07-06 28.40 @ IBA Akureyri 3 770 14.01% KR Reykjavik 2 918 48.11% 37.88%
12 1974-06-08 27.58 Vikingur Reykjavik 2 919 46.22% @ IBA Akureyri 0 791 15.61% 38.17%
13 1974-07-18 27.34 @ Fram Reykjavik 2 899 18.22% Valur Reykjavik 1 1000 43.26% 38.52%
14 1974-06-22 26.92 IBV Vestmannaeyjar 3 990 54.25% @ IBA Akureyri 0 768 9.32% 36.44%
15 1974-10-05 * 26.38 @ Vikingur Reykjavik 3 838 43.51% IBA Akureyri 1 736 17.99% 38.49%
16 1974-07-15 25.75 Fram Reykjavik 1 874 24.05% @ Vikingur Reykjavik 0 922 37.01% 38.95%
17 1974-08-25 24.61 Keflavik IF 3 1138 45.45% @ Valur Reykjavik 1 1017 16.28% 38.27%
18 1974-06-01 23.76 IA Akranes 2 1000 25.12% @ IBV Vestmannaeyjar 1 1039 35.89% 38.99%
19 1974-05-31 23.60 KR Reykjavik 2 883 25.44% @ Vikingur Reykjavik 1 920 35.56% 39.00%
20 1974-05-25 23.59 @ IBV Vestmannaeyjar 1 1016 28.42% Valur Reykjavik 0 1030 32.52% 39.06%
21 1974-05-19 23.35 IBA Akureyri 1 857 28.92% @ KR Reykjavik 0 868 32.01% 39.07%
22 1974-06-04 23.34 Vikingur Reykjavik 2 896 26.01% @ Fram Reykjavik 1 928 34.98% 39.02%
23 1974-06-01 20.50 @ Keflavik IF 3 1093 58.14% IBA Akureyri 0 811 6.87% 34.98%
24 1974-08-10 19.82 @ IA Akranes 3 1103 50.47% Fram Reykjavik 1 928 12.11% 37.42%
25 1974-08-27 19.44 @ IBV Vestmannaeyjar 5 925 47.17% IBA Akureyri 3 787 14.80% 38.03%